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Fixed in 2021.1.X

Fixed in 2020.3.X

Votes

1

Found in

2019.3

2019.4.11f1

2021.1

Issue ID

1286259

Regression

Yes

[iOS] Background audio sources are stopped when launching an app with "Disable Unity Audio" checked

iOS

-

Reproduction steps:
1. Open attached project "Case_1286259"
2. Open "Edit -> Project Settings... -> Audio" and make sure "Disable Unity Audio" is checked
3. Play some music in the background on a device
4. Build and Deploy the app to a device while the music is playing

Expected result: Background audio continues playing
Actual result: Background audio gets stopped

Reproducible on: 2019.3.0a1, 2019.4.15f1, 2020.1.14f1, 2020.2.0b12, 2021.1.0a6
Not reproducible on: 2018.4.29f1, 2019.2.21f1

Reproducible on:
iPhone 6 (iOS 12.4.8)
iPhone 7 (iOS 12.3.1)

Notes:
1. Not reproducible on macOS Standalone
2. Not reproducible on Android
3. After switching to the background audio source app and then back to the Unity app, the audio starts playing correctly in the background

  1. Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.0a9

  2. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.8f1

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