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Active

Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON ...

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Nov 10, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1

Reproduction steps: 1. Create a new 3D Core project 2. Download and import the “POLYGON City - Low Poly 3D Art by Synty“ asset pac... Read more

0
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Fixed

Crash on GetDefaultTextureCompressionFormat when opening a project after...

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Nov 10, 2023

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Version/s: 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

h5. Reproduction steps # Open the attached “Pong.zip” project h5. Actual Result * Observe the crash * First few lines of Stack... Read more

0
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Fixed

The "Center" Tool Handle Position option works the same as the "Pivot" ...

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Nov 10, 2023

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Version/s: 2022.3.14f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

Reproduction steps: 1. Create a new 3D project 2. Open the “Scenes/SampleScene” scene in the Project window 3. Create “Cube” and ... Read more

0
votes
Won't Fix

Terrain Layers are drawn as black rectangular splotches on a Terrain whe...

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Nov 10, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

Reproduction steps: 1. Open the attached “IN-57673 Terrain Mipmaps Bug - 3D Core.zip“ project 2. Open the “SampleScene“ 3. Go to Edi... Read more

0
votes
Fixed

The Editor window is rendered as a solid white color when the project is...

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Nov 10, 2023

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Version/s: 2023.1.16f1

Reproduction steps: 1. Create a new project and open it 2. Observe the Editor Expected result: The Editor window is fully rende... Read more

0
votes
Fixed

.NET Host process remains indefinitely when reimporting a 3rd party package

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Nov 10, 2023

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Version/s: 2022.3.1f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a13

Reproduction steps: 1. Open the "My project.zip" project 2. Select "Assets/Plugins/CSE.UI/CSE.UI" in the Project window 3. Unchec... Read more

0
votes
Active

Editor Crashes on CreateDirect3D11SurfaceFromDXGISurface when calling Ma...

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Nov 10, 2023

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Version/s: 2022.3.5f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

How to reproduce: 1. Open the “IN-59842“ project 2. Open the “SampleScene“ 3. Select the “Cube“ GameObject 4. In the Inspector w... Read more

1
votes
Fixed

Custom Render Texture Initialization Mode set to Realtime causes Dimensi...

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Nov 10, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a14

Reproduction steps: 1. Open the attached “TestMacOs.zip” project 2. Select the “Assets/Scenes/CustomShaders/RenderTextureWrapper.a... Read more

0
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In Progress

[HDRP][Path Tracer] Light box don't have the correct sampling and emissi...

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Nov 10, 2023

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Version/s: 2023.2.0b17, 2023.3.0a13, 6000.0.0b11

The lightbox in pathracer have incorrect sampling and emission calculations. the code incorrectly apply punctual light spherical ... Read more

0
votes
Fixed

Rendering layers trigger DepthnormalPrePass when using Decal and Full Sc...

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Nov 10, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a14

Reproduction steps: 1. Open the attached “DepthNormalsPrePass.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3.... Read more

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