Search Issue Tracker
Fixed
Fixed in 2022.3.42f1
Votes
0
Found in
2022.3.13f1
2023.1.20f1
Issue ID
UUM-55981
Regression
Yes
Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack
Reproduction steps:
1. Create a new 3D Core project
2. Download and import the “POLYGON City - Low Poly 3D Art by Synty“ asset pack from the Asset Store
3. Observe the crash
Reproducible with: 2022.3.7f1, 2022.3.13f1, 2023.1.20f1
Not reproducible with: 2021.3.32f1, 2022.3.6f1, 2023.2.0b18, 2023.3.0a13
Reproduced on: Windows 10 Pro
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007FF8DA95A07F (Unity) StackAllocator<0>::GetOverheadSize
0x00007FF8DA95C64A (Unity) StackAllocator<0>::TryDeallocate
0x00007FF8DA94B18A (Unity) MemoryManager::Deallocate
0x00007FF8DA95432A (Unity) free_alloc_internal
0x00007FF90A2CB38B (libfbxsdk) fbxsdk::FbxGeometryConverter::ComputePolygonSmoothingFromEdgeSmoothing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Add comment