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Fix In Review for 2023.3.X
[HDRP][Path Tracer] Light box don't have the correct sampling and emission value
The lightbox in pathracer have incorrect sampling and emission calculations.
the code incorrectly apply punctual light spherical range and distance falloff calculations to box lights. The box light volumetric intersection code has also a problem
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Shader warnings are thrown when creating a new empty 3D HDRP project
- Crash on tlsf_free when exiting the Play mode in a specific project
- Advanced Object Picker switches to Classic with Error "Exception caught with search engine (Object Selector)Advanced" when opening multiple Object Picker windows
- The "secondary" touchpoint reverts to the previous position when the "primary" touchpoint is released and re-engaged on WebGL applications
- GameObject with Visual Effect Graph Component is blooming when the VFX Graph Color is set to "0" and Alpha is set "1"