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[2D][Tilemaps] Filter Tilemaps when using Tilemap Focus does not work in...
[2D][Tilemaps] Filter Tilemaps when using Tilemap Focus does not work in Prefab mode Repro Steps: 1. Create a new 2d project, in t... Read more
[Addressables] Scene loses reference to a texture in a Build when unload...
How to reproduce: 1. Open user's attached "AddressablesTest" project 2. Build And Run the project (File->Build And Run) 3. Whe... Read more
[Mobile Notifications] Setting iOS Notification Options to "Nothing" set...
Reproduction steps: 1. Create a new project and install Mobile Notifications Package via Package Manager 2. Go Edit -> Project Setti... Read more
Cannot install Android Tools on 2018.4 LTS
How to reproduce: 1. Open Hub 2.3.2 2. Go to "Installs" and click "Add" at the top right 3. Select 2018.4 version 4. Click "Next" an... Read more
[GPU PLM] Bake performance decreases drastically over time when using hi...
Over time, bake performance decreases drastically when using high sample count (500K or 1M). The first 5 minutes of the bake are fin... Read more
New Input System's OnActionChange callback is delayed when holding down ...
How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. Make sure the Console window is visible 4. Press and hold th... Read more
[Addressables] AssetDatabase loading returns hidden objects and in diffe...
Reproduction steps: 1. Open the attached project ("case_1249088-LoadAllAssetsIssue.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more
Crash on win::XInputDevice::Poll when closing the editor
The crash occurs when closing the Unity engine but cannot be reproduced reliably. Reproducible on (according to user reports): 2018... Read more
[Mobile] [Input System] Application crashes once character count in Inpu...
Reproduction steps: 1. Open project in "ReproProject.zip" 2. This project uses the Input System 3. Build the project for iOS ("entry... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes