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[HDRP] Transition between Local Volumes is not smooth when additional se...
Steps to reproduce: 1. Open the project from the attached file "1245286.zip"(link in edit) 2. In Hierarchy select "Global Volume" Ga... Read more
Game View tab becomes undocked when switching focus to it from another t...
How to reproduce: 1. Open attached "1246445" project 2. Open "SampleScene" Scene 3. Make sure Game View tab is docked 4. Open Scene ... Read more
Crash in ProcessVertices when applying texture type to Sprite for specif...
How to reproduce: 1. Download user-attached image(backcity.png) 2. Create a new Unity project and import the image 3. Select the Ima... Read more
Crash on executing code with an Input System call, which doesn't crash w...
Reproduction steps: 1. Open the attached project ("1242406.zip") or import the attached "CrashScene.unitypackage" to any project and... Read more
Title of a window is being rendered large when window is moved around th...
How to reproduce: 1. Create a new project 2. Move a window around to make it dock/undock () (f.g. Game view) Actual: Title of a win... Read more
Crash when loading ScriptableObject with List/Array of serializable stru...
How to reproduce: 1. Open user-submitted project (Bug_Repo_MonoCrash_05182020.zip) 2. Select the 'BadAsset' in the Project window E... Read more
Timeline animation does not update Cinemachine Dolly Cart position when ...
How to reproduce: 1. Open user-submitted project (CinemachineTest.zip) 2. Open the SampleScene 3. Enter Play Mode Expected result: ... Read more
[UIR] Exception thrown on applying changes of "Sprite Import Settings" i...
When Editor in the Play Mode along with Sprite Editor window is opened, Switching Skinning Editor mode to Sprite Editor and apply ch... Read more
Different AssetReferenceSprite cannot be selected in the Inspector when ...
How to reproduce: 1. Open the attached project "case_1247743-AddressableAsset" 2. Open the Scene "SampleScene" 3. Select the GameObj... Read more
PlayerInput.onControlsChanged event will no longer trigger when PlayerIn...
To reproduce: 1. Open attached project ("case_1248280.zip") 2. From Hierarchy select "playerInput" Game Object and enter Play mode 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled