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Fixed

Votes

0

Found in [Package]

1.8.3

Issue ID

ADDR-1234

Regression

No

Different AssetReferenceSprite cannot be selected in the Inspector when its Addressable name is the same

Package: Build Pipeline - Addressables

-

How to reproduce:
1. Open the attached project "case_1247743-AddressableAsset"
2. Open the Scene "SampleScene"
3. Select the GameObject "Test" in the Hierarchy
4. Open the dropdown of Addressable Assets of the field "Sprite Reference" in the Test (Script) component in the Inspector
5. Select the second Addressable Asset "sprite" in the dropdown

Expected results: the second Addressable Asset "sprite" as a "Sprite Reference" is selected
Actual results: the first Addressable Asset "sprite" as a "Sprite Reference" is selected even though the other one was selected

Reproducible with: 0.7.4-preview, 1.8.3 (2018.4.23f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a12)

Could not test with: 0.6.8-preview because AsyncOperationHandle was not introduced

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