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0
votes
Fixed

Editor crashes at 'GfxFramebufferGLES::SetBackBufferColorDepthSurface' o...

Linux

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May 09, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. Open the "Shortcuts" window by going to the menu bar: Edit > Shortcuts... 3. In the top... Read more

0
votes
Fixed

AssetBundle dropdown UI is placed at incorrect position when selecting a...

Asset Bundles

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May 08, 2021

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Version/s: 2021.1.0b12, 2021.2, 2021.2.0a9

How to reproduce: 1. Create a new project using the 3D template 2. Make a Prefab, dragging a GameObject to the Project Window 3. In ... Read more

0
votes
Fixed

Music is replaced by a buzz sound when using DSP

Audio

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May 08, 2021

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Version/s: 2019.4.24f1, 2019.4.25f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Download and open the project "Buzz.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Hit Play Expected result... Read more

1
votes
Fixed

Local keywords can be overridden by global keyword state

Shader System

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May 08, 2021

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Version/s: 2021.2.0a16

Shader keyword system improvements changes the behaviour of local keywords - they can now affected by global keyword state. STR 1.... Read more

2
votes
Fixed

[Animation] GameObject goes flying when Root Motion is enabled and the A...

Animation

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May 08, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.6f1, 2021.2

How to reproduce: 1. Open the attached project "TestAnimation.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more

0
votes
Won't Fix

Material Constructor doesn't copy ShaderKeyword from material in Play Mode

Shader System

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May 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the Project "case_1334668-MatConstructorError" 2. Open the Scene "Test Scene" 3. Play Scene 4. In Assets... Read more

0
votes
Fixed

[shadergraph] creating too many keywords crashes unity (previously threw...

Shader System

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May 07, 2021

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Version/s: 2020.2.0a11, 2021.2.0a16

In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph. 7.3.1: repeated en... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more

0
votes
Fixed

AssetDatabase.FindAssets() fails to open folders if search string has a ...

Asset - Database

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May 07, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Test.zip" 2. In Editor menu, select Tools -> Find My Scenes (Working) 3. Observe Conso... Read more

0
votes
Fixed

Elements in the Inspector disappear when using EditorGUI.BeginProperty a...

IMGUI

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May 07, 2021

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Version/s: 2021.1.0b3, 2021.1.6f1, 2021.2

How to reproduce: 1. Open the attached '1334600.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'Test' GameObject ... Read more

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