Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2020.2.0a11
2020.3
2020.3.6f1
2021.1
2021.2
Issue ID
1334874
Regression
Yes
Editor crashes at 'GfxFramebufferGLES::SetBackBufferColorDepthSurface' or freezes when creating a new shortcut profile
How to reproduce:
1. Create a new project
2. Open the "Shortcuts" window by going to the menu bar: Edit > Shortcuts...
3. In the top left press on the "Default" button and select "Create new profile..." from the dropdown
4. Observe the crash
Reproducible with: 2020.2.0a11, 2020.3.8f1, 2021.1.9f1, 2021.2.0a19
Not reproducible with: 2019.4.28f1, 2020.2.0a10
Could not test with: 2018.4.35f1 (doesn't have shortcut profiles)
Notes:
1. Reproducible on Ubuntu 18.04
2. Not reproducible on Windows 10
3. Sometimes the Editor doesn't crash, stops responding to input, and throws an error in the console: Only Modal Utilities are truly modal on Linux.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Resolution Note (fix version 2021.2):
Fixed in 2022.1.0a1
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b5
Resolution Note (fix version 2021.1):
Fixed in 2021.1.17f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.16f1