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27
votes
Fixed

'Look rotation viewing vector is zero' is shown, when the gameobject has...

UI

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Dec 08, 2016

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Version/s: 5.5.0f3

If Canvas has a gameobject which has Rect Transform width or height set to 0 and this gameobject has a child with an UI element, a m... Read more

25
votes
Fixed

[iOS] Crash in UnityRepaint() when resuming the app with different lands...

iOS

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Dec 18, 2016

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Version/s: 5.5.0p2

When the orientation of the device is changed after the phone has been locked and before resuming the app, a crash occurs in UnityRe... Read more

31
votes
Fixed

"Inspector" tab switches to "Services" tab after 10-30 min.

Connect

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Oct 21, 2016

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Version/s: 5.5.0b8

How to reproduce: 1. Open attached project in Unity 5.5.0b8. 2. Open "1" scene. 3. Click on the "Cube" and wait from 10 to 30 min. ... Read more

17
votes
Fixed

[iOS] [3DTouch] touch is executed with a delay on screen edges

Mobile

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Feb 07, 2017

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Version/s: 5.5.0f3

Reproduction steps (Reproduction video attached: 02/08/2017 3:06 PM, OnPointerDown.mp4 ): 1. Connect a device with a 3d Touch featu... Read more

27
votes
Won't Fix

Occlusion Culling does not cull shadow casters

Camera

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Oct 03, 2016

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Version/s: 5.5.0b5

To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more

15
votes
Fixed

Unity reports incorrect Textures size in the editor.log after building o...

Deployment Management

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project. 2.Select texture "texture" and notice that it's size is 1.3 Mb. 3.Go to File->B... Read more

15
votes
Fixed

Crash in GenerateCombinedDynamicVisibleListJob

Deployment Management

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Feb 19, 2017

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Version/s: 5.5.1f1

To reproduce: 1) Open attached project 2) Either Build and Run or Open "level01" scene and play it 3) Wait It will eventually crash... Read more

20
votes
By Design

[Player] Missed texture and shader on mesh generated from terrain asset ...

Deployment Management

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Oct 05, 2016

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Version/s: 5.5.0b7

Steps to repro: 1. Open Unity; 2. Open attached project ('Terrain to Mesh' package from A$); 3. In the Project folder go to Assets ... Read more

13
votes
Won't Fix

CPU usage spikes in the Loading.LockPersistentManager when async loading...

Scene Management

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Feb 02, 2021

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Version/s: 5.5.0b1

How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more

15
votes
Fixed

[iOS] Calling Social.localUser.Authenticate crashes in String_memcpy2_m2...

iOS

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Jan 09, 2017

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Version/s: 5.5.0f3

Callback in Social.localUser.Authenticate does not match actual authentication value, causing a crash on iOS. Steps to reproduce: 1... Read more

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