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[Linux] WebGL build always fails and throws a FileNotFoundException
How to reproduce:1. Create and open a new project2. Press Ctrl+Shift+B to open the "Build Settings" window3. In the "Platform" secti... Read more
Crash on UnityMain when opening the Player after building it
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/SampleScene.unity“ scene3. Build And Run4. Observe the Pl... Read more
Errors message at editor play
Errors message at editor play Repros: open scene1 press play in the editor and see following errors in the console: In order to call... Read more
Assertion failed on expression: '(srcData.GetChannelMask() & copyChannel...
To reproduce: 1. Open the project, attached by the user (castlePrototype.zip)2. Open the "Map" scene3. Enter and exit Play mode4. Ob... Read more
[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project.2.Build and run on Android device.3.Open profil... Read more
[tvOS] Pressing the menu button on AppleTV remote doesn't exit to home s...
How to reproduce:1. Download and open the attached project "tvosbug.zip"2. Build and run it on tvOS3. Press the menu button on Apple... Read more
[Hub] Error is thrown when creating a new project with 2D or 3D templates
Reproduction steps:1. Open Unity Hub2. At the top right corner select New Project3. Select Editor Version4. Select 3D Template5. At ... Read more
Grid Gizmo is visible through the Scene Game Objects when the Post Proce...
How to reproduce: Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene Click on the Main Cam... Read more
Performing Android and iOS batch-mode builds causes error in RenderTexture
Steps to reproduce:1. Open the attached project "T1357998_NoGraphics.zip" with the following commands: "EditorPath" -batchmode -nogr... Read more
[Android][Vulkan] Visualisation corruption occurs when rendering Particl...
How to reproduce:1. Open the user’s attached “ParticleRenderIssue” project2. Build and Run the “SampleScene” Scene on Android device... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument