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11
votes
Fixed

Sprite Atlas Override for iOS setting remains disabled when saving its c...

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Nov 28, 2024

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Version/s: 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a12

Reproduction steps:1. Open the attached “IN-89845_iOSOverrideIssue.zip“ project2. In the Project window, select the “New Sprite Atla... Read more

11
votes
Fixed

[Terrain] Weird texture blending with 5+ layers on Terrain with Built-in...

Terrain

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Nov 26, 2018

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Version/s: 2018.3

Repro:1. Create Terrain2. Create 5+ Terrain Layers, each with different diffuse textures3. Add all Terrain Layers to Terrain4. Paint... Read more

31
votes
Not Reproducible

[Android] Application.Quit and Application.Unload crashes the app on sev...

Mobile

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Mar 14, 2019

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Version/s: 2019.2.0a7

How to reproduce:1. Open the attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run on device4. Press Quit ... Read more

19
votes
Fixed

Cannot activate license within a docker container

Windows

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Oct 22, 2019

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Version/s: 2018.4

Following this bug report in our forums (https://forum.unity.com/threads/batch-mode-license-activation-fails-in-a-docker-container.7... Read more

13
votes
Fixed

Immutable Package errors are thrown when selecting a Prefab containing C...

uGUI

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Dec 14, 2021

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Version/s: 2022.1.0a6, 2022.1.0b2, 2022.2

How to reproduce:1. Create a new URP or HDRP project2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> ... Read more

26
votes
Won't Fix

[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...

Asset Bundles

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Dec 06, 2019

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2

AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue:h... Read more

16
votes
By Design

OnTriggerEnter and OnTriggerExit not working correctly when changing tra...

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Jun 14, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps:1. Open the attached project "1421306.zip"2. Enter Play Mode3. Observe the Console window when the "Detectable" G... Read more

16
votes
Fixed

Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...

Physics

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Nov 23, 2019

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Version/s: 2019.3.0a11, 2019.3.0b12, 2020.1.0a1

Steps to repro:1. Open the project attached by the user2. Enter Play mode3. Wait a few seconds until "[Physics.PhysX] Foundation: In... Read more

18
votes
Fixed

Hub crashes with "Timeout! Cannot connect to Licensing Client within 600...

Package: Hub

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Dec 20, 2022

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Version/s: 3.4

Reproduction steps:1. Open the Hub2. Observe crash Reproducible with: 3.4.0, 3.4.1, 3.4.2 Reproducible on: Windows 10, MacOS Note: N... Read more

14
votes
Fixed

Physics SyncColliders 3x-7x performance regression from 2022LTS to U6

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Nov 12, 2024

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Version/s: 6000.0.26f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: 1. Open attached project in Unity 2022 LTS 2. Open scene Colliders_MoverInHierarchyComplex.unity 3. Enter playmo... Read more

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