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Sprite Atlas Override for iOS setting remains disabled when saving its c...
Reproduction steps:1. Open the attached “IN-89845_iOSOverrideIssue.zip“ project2. In the Project window, select the “New Sprite Atla... Read more
[Terrain] Weird texture blending with 5+ layers on Terrain with Built-in...
Repro:1. Create Terrain2. Create 5+ Terrain Layers, each with different diffuse textures3. Add all Terrain Layers to Terrain4. Paint... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce:1. Open the attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run on device4. Press Quit ... Read more
Cannot activate license within a docker container
Following this bug report in our forums (https://forum.unity.com/threads/batch-mode-license-activation-fails-in-a-docker-container.7... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce:1. Create a new URP or HDRP project2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> ... Read more
[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...
AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue:h... Read more
OnTriggerEnter and OnTriggerExit not working correctly when changing tra...
Reproduction steps:1. Open the attached project "1421306.zip"2. Enter Play Mode3. Observe the Console window when the "Detectable" G... Read more
Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...
Steps to repro:1. Open the project attached by the user2. Enter Play mode3. Wait a few seconds until "[Physics.PhysX] Foundation: In... Read more
Hub crashes with "Timeout! Cannot connect to Licensing Client within 600...
Reproduction steps:1. Open the Hub2. Observe crash Reproducible with: 3.4.0, 3.4.1, 3.4.2 Reproducible on: Windows 10, MacOS Note: N... Read more
Physics SyncColliders 3x-7x performance regression from 2022LTS to U6
Steps to reproduce: 1. Open attached project in Unity 2022 LTS 2. Open scene Colliders_MoverInHierarchyComplex.unity 3. Enter playmo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument