Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
15
Found in
2018.4.0f1
2019.2.0a1
2019.2.9f1
2019.3.0a1
2020.1.0a1
Issue ID
1191833
Regression
Yes
'A tree couldn't be loaded because the prefab is missing' error is thrown when importing package with Terrain Asset with Trees
To reproduce:
1. Create a new project
2. Import attached custom package ("case_1191833.unitypackage")
3. Observe Console
Expected result: No errors are thrown
Actual result: 'A tree couldn't be loaded because the prefab is missing' error is thrown
Reproducible in: 2018.4.11f1, 2019.2.10f1, 2019.3.0b7, 2020.1.0a9
Not reproducible in: 2017.4.33f1
Note - In versions 2019.3.0a8 and above deleting and reimporting the package won't throw the error again
-
graceyallie
Dec 04, 2020 03:38
Great Post. Join whatapp groups on Whatsfunda.Com
-
mkloser321
Oct 13, 2020 14:32
Good Post
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Readme” Asset is unreadable in the Inspector window when switching Editor Theme to Light
- “NullReferenceException” error thrown when switching Editor Theme to Light if “Unity Version Control” tab is enabled
- A Warning is displayed in the Inspector when a Mesh with any Material is added as a Terrain Detail
- [Android][Vulkan] Memory leak when playing and stopping a video using the Video Player on some devices
- Caret moves by a character when typing "." and any number into 'Grid and Snap' toolbar's input field
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b2
Resolution Note (fix version 2020.1):
Fixed in - 2020.1.8f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.12f1
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.29f1