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[WSA] Multiple sdk != kUniversalSDK81 assertions are printed when buildi...
Steps to reproduce: 1. Create new project and build using Universal 8.1 sdk with default settingsNotice multiple "sdk != kUniversalS... Read more
[WSA] Universal 8.1 with generated C# projects fails to deploy
Steps to reproduce:1. Open any project2. Build WSA Universal 8.1 SDK project with enabled C# projects3. Open VS solution and try to ... Read more
[Master - Crash] - Master App crashes after UnloadSceneAsync() call if c...
App crashes after UnloadSceneAsync() call when the build option compile with .NET Native tool chain. I can't really get a helpful ca... Read more
[Build] - 2017 : Building Project for Hololens with C# Project selected ...
Building Project for Hololens with C# Project selected and Playmaker 1.8.3 installed with the uGui ProxyFull unity package also inst... Read more
[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...
Steps to reproduce:1. Open attached project "865507.zip"2. Build WSA Universal 10 SDK3. Open VS solution4. Start WACK test (only che... Read more
[Windows Store] Building game doesn't work if there's only VS2017 instal...
Today the workaround is to install VS2015. Read more
Compiler errors occur when defining a method with name OnMouseDown in a ...
Steps to reproduce:1. Open the attached project (OnMouseTest.zip)2. Go to Build Settings, switch platform to Windows Store3. Build t... Read more
[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more
[WSA] Unhandled exception is thrown when using UI ScrollView Game object
Reproduction steps:1. Create a new project and scene and add UI -> ScrollView GameObject (Or open the attached project2. Build to... Read more
[HoloToolkit] : 5.7: InputField keeps getting refocused when using HoloL...
Steps to reproduce:1. Open attached project2. Open Build Window by clicking "HoloToolkit/Build Window" menu item3. Enter Build direc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved