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[Master - Crash] - Master App crashes after UnloadSceneAsync() call if c...
App crashes after UnloadSceneAsync() call when the build option compile with .NET Native tool chain. I can't really get a helpful ca... Read more
[WSA] Can not switch to 'Windows Store' platform when Windows 10 SDK UAP...
Steps to reproduce: 1. Go to the C:\Program Files (x86)\Windows Kits\10\Platforms folder 2. Rename the UAP folder to something else,... Read more
[WSA] FieldAccessException is thrown when running the WSA build
Steps to reproduce: 1. Open the attached project 2. Open the Assets/testScene.unity scene 3. Switch platform to Windows Store 4. Bui... Read more
[WSA] Physics.OverlapSphereNonAlloc Crashes Player built with .NET backend
Steps to reproduce: 1. Open attached project 2. Open 'main' scene and build for WSA Universal 10 SDK with .NET scripting backend sel... Read more
[UWP] Setting Animator.runtimeAnimatorController in UWP builds fails Cur...
To reproduce: 1. Open the attached project 2. Build for UWP with these settings: SDK: Universal 10 Target Device: any UWP Build Ty... Read more
[Build] - 2017 : Building Project for Hololens with C# Project selected ...
Building Project for Hololens with C# Project selected and Playmaker 1.8.3 installed with the uGui ProxyFull unity package also inst... Read more
[WP10] Title isn't rendered fullscreen
Reproduction steps: 1. Open the attached project 2. Build for UWP and deploy to Windows Phone 10 3. Observe, that there is a white l... Read more
[WSA] Pasting an item in the InputField always pastes the item that was ...
Steps to reproduce: 1. Open attached project "880362.zip" 2. Build for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local m... Read more
[WSA] Player throws System.TypeInitializationException exception on launch
Steps to reproduce: 1. Open attached project "872058.zip" 2. Build for WSA Universal 10/8.1 3. Open VS solution 4. Deploy on local m... Read more
[WSA] Player crashes on launch when Network View component is present in...
Steps to reproduce: 1. Open attached project 2. Build "Main" scene for Universal 10/8.1 SDK 3. Open VS solution 4. Deploy on local m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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