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'A tree couldn't be loaded because the prefab is missing' error is throw...
To reproduce: 1. Create a new project 2. Import attached custom package ("case_1191833.unitypackage") 3. Observe Console Expected r... Read more
Graphical artifacts when rendering Terrain in Shaded Wireframe mode
How to reproduce: 1. Open the attached project "Test_Terrain.zip" 2. Open the "SampleScene" Scene 3. Switch Shading Mode to Shaded W... Read more
Editor freezes when closing the Preset window on Terrain data
How to reproduce: 1. Open a new project 2. Create a new Terrain GameObject in the Hierarchy window (Right-click -> 3D Object -> Terr... Read more
[Terrain] Missing documentation regarding valid height ranges for SetHei...
Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more
[Terrain] High CPU usage from Terrain.UpdateMaterials method when Editor...
How to reproduce: 1. Open attached project "case1256373.zip" and scene Assets -> Scenes -> Bugs -> "TerrainBugReproScene" 2. Enter P... Read more
[Terrain] Input value for all the properties not changing when a mouse i...
On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more
Instanced Terrain shadows are flickering when no Shadow Cascades and Clo...
How to reproduce: 1. Open the attached project named "Case_1257896" 2. Open the SampleScene 3. Move the Camera around the Scene 4. O... Read more
[Tree] Component icon is missing in the Inspector
Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more
[WindZone] Objects are created with the same name in the hierarchy
All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creatin... Read more
[Tree] Leaf Group Distribution properties slider gets hide on resizing t...
While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, ref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled