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0
votes
Fixed

Crash in CalculateSkinPoseMathLib<4> when switching between animations w...

Shuriken

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May 02, 2017

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Version/s: 5.5.3p2

How to reproduce:1. Open attached project2. Enter play mode3. Press '6' and wait for a few minutes (Pressing 6 sets Time.timeScale =... Read more

0
votes
Fixed

Particle Emission does not work, when parent has Kinematic Rigidbody 2D

Shuriken

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Dec 13, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open project attached (ParticleDistanceBug).2. Open scene "TestScene".3. Press Play. Expected result: Particle... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Enter Play mode3. Under Particle System "shape" component check "Align to directio... Read more

0
votes
Fixed

[Simulate] Pausing a particle system with a disabled child system preven...

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

Repro steps:1. Open Scene1 from attached project.2. Select ParticleSystem from the Hierarchy3. In the Scene view, press Simulate if ... Read more

0
votes
Fixed

Particles Anim Shader does not work when render mode of particle system ...

Shuriken

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Jan 11, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (869386-TestProject.zip)2. Open the Assets/bug_report_anim_shader.unity scene3. Play... Read more

2
votes
Fixed

Crash in FlareManager::RenderFlares when moving objects around in scene ...

Shuriken

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Sep 14, 2016

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Version/s: 5.5.0b2

Editor crashes when moving object in scene view, when scene contains lens flares.To reproduce:1. Open project2. Open scene3. Select ... Read more

0
votes
By Design

Impossible to add Lights, Planes and Colliders from assets to particle e...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f2

To reproduce:1. Open attached project2. Create a particle system3. Check the "Lights" module4. Click the circle next to the "None (L... Read more

0
votes
Fixed

Noise preview window doesn't update when an object is clicked

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps:1. Open the attached project2. Open "test" scene3. Click on the "Particle System 1" game object (expand noise mod... Read more

0
votes
Fixed

WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...

Shuriken

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Feb 16, 2017

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Version/s: 5.5.1p1

To reproduce:1. Open attached project2. Run scene3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbogy4.... Read more

0
votes
Fixed

[ParticleSystem] Trail behavior when particle dies: frame rate decrease,...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project.2. Open the particles scene.3. Select the Particle System in the hierarchy.4. Obser... Read more