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2
votes
Fixed

Pasting, Undoing and Deleting multiple Game Objects in the Scene Hierarc...

Scene Hierarchy

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Dec 30, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project and open the "SampleScene" 2. Find the "1000" parent in the Hierarchy and expand it 3... Read more

0
votes
Fixed

[Improved prefab] Prefab root is not displayed in hierarchy on selecting...

Scene Hierarchy

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Mar 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a3

If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more

0
votes
Fixed

Transform values change by a tiny amount when undoing parenting

Scene Hierarchy

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Jan 24, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a21

How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Window create a new cube and observe its scale and positio... Read more

1
votes
Fixed

Prefab Hierarchy is reordered after upgrading a project to a newer versi...

Scene Hierarchy

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Jan 20, 2020

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Version/s: 2018.4.14f1, 2018.4.15f1, 2019.2.14f1, 2019.3.0f1, 2020.1.0a11

How to reproduce: 1. Download the user-submitted package(PrefabTestPackage.unitypackage) 2. Create a new Unity project with one of t... Read more

0
votes
Fixed

The Hierarchy window does not update when the parent of the GameObject i...

Scene Hierarchy

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Nov 25, 2019

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Version/s: 2019.1.0a6, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the project "case_1200758-HierarchyWindow" 2. Open the Scene "SampleScene" 3. Press the Play button 4. Dra... Read more

0
votes
Fixed

Secondary hidden Hierarchy windows pop up when a new gameObject is creat...

Scene Hierarchy

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Oct 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1190664.zip' project 2. In the open Hierarchy window create a new gameObject Expect... Read more

0
votes
By Design

OnHierarchyChange isn't called when Rotation of the GameObject is changed

Scene Hierarchy

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Oct 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1188446-Project.zip") 2. Open the SampleScene in the Scene folder 3. Open the ... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project 2. Click on "dfdfregr" GameObject... Read more

0
votes
Fixed

GameObject is added as a child when dragged from Project window in-betwe...

Scene Hierarchy

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Aug 20, 2019

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Version/s: 2019.2.0a2, 2019.3.0a2, 2019.3.0a13, 2020.1.0a1

How to reproduce: 1. Open attached project ("pro.zip") 2. Select resource ("Square") from Assets folder 3. Drag selected resource in... Read more

0
votes
Duplicate

'InvalidOperationException: Stack empty.' exception is thrown when cance...

Scene Hierarchy

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Aug 05, 2019

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Version/s: 2019.2.0b4, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1174406.zip' project 2. Select all the sprites in 'Assets' folder 3. Drag the sprites i... Read more

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