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Low performance on some Android devices when using Universal Render Pipe...
Steps to reproduce:1. Open and build User-supplied project2. Notice the fps counter when in-game Expected: FPS is relatively stableA... Read more
CombineMesh() mesh indices regression
Steps to repro:1. Open QA attached project "CombineMeshIndices.zip"2. Open repro scene3. Enter Play Mode4. Observe console Expected ... Read more
MaterialPropertyBlock only sets color of the 0th index when using Render...
Reproduction steps:1. Open the Project inside of "SkinnedMeshRenderer MaterialPropertyBlock Issues.zip"2. Select the "Mesh" GameObje... Read more
SkinnedMeshRender with blend shapes gives "Thread group size must be abo...
Reproduction steps:1. Open the attached project named "Case_1121794"2. Try to move the "ExampleScene" object in the Sample scene3. O... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
Unity fails to generate secondary UVs for some triangles
Steps to reproduce:1. Open attached project "UnityUnwrappingIssue (1).zip"2. Lighting Settings -> Bake3. Observe GameObject in th... Read more
CullingGroup.QueryIndices() returns different results when executing a b...
Reproduction steps:1. Extract the Project from the "case_1154391-CullingGroupTest.zip" archive2. Launch a Batch file "start.bat" wit... Read more
Memory leak in Texture2D.PackTextures() when padding is set to 1
Steps to reproduce:1. Download the attached project and open "TestScene" scene2. Enter play mode Results: Editor freezes and starts ... Read more
Errors "Bone index is not within the number of bones" are thrown when re...
How to reproduce:1. Open the attached project ("case_1165175-bug_remove_skin.zip")2. Reimport the "male_body.fbx" asset3. Inspect co... Read more
[Graphics] Editor and Standalone hangs after shutdown when running C# Jo...
How to reproduce:1. Open attached project "SRPJobs-20192.zip" and scene "SRP0102_AssetSettings"2. In the Hierarchy window, select al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject