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[Regression] [Win] Videos are dark when using Linear color space
How to reproduce: 1. Download attached project file and open "1" Scene 2. Enter Play Mode (make sure Linear color space is selected ... Read more
"TextGenerator().GetPreferredWidth/Height" ignores "TextGenerationSettings"
Reproduction steps: 1. Open "TestProject.zip" project 2. Open "textgeneration" scene 3. Enter Play mode 4. Look at the Console outp... Read more
[TreeCreator] Selecting rotate node of a nested branch group on a tree t...
What Happened: On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:... Read more
Converting texture from ASTC format to RGBA32 drops quality when using G...
How to reproduce: 1. Open the attached project 2. Open the "0" scene 3. Go to File -> Build settings and switch platform to Andro... Read more
Normal Maps are corrupted when loading it from Asset Bundles
To reproduce: 1. Open my attached project (NormalMapTest.zip) 2. Enter Play mode 3. In Scene view, select any visible Game Object 4.... Read more
[DirectX][OpenGL]Tiled Animated Sprites glitch out when iterating over f...
Reproduction steps: 1. Open the attached project ("k67 spriteGlitches") 2. Build and Run the project 3. Inspect the game until you w... Read more
Frame Debugger does not display all additional Shader keywords when debu...
How to reproduce: 1. Open the user-submitted project(ShaderKeywords) 2. Build the project as a Development Build and open it 3. Back... Read more
The alpha of textue is not identified when RGBA compessed etc2 8bits com...
To reproduce: 1. Open attached project 2. Set the texture found in Project window to be compressed with "RGBA compessed etc2 8bits" ... Read more
Editor and Standalone Game view stuttering
Reproduction steps for Editor: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. See that the game is stuttering 4. Double L... Read more
[iOS][Android] The Default Texture Format changed to low quality
Reproduction steps: 1. Create a New project with one of the No Reproduction versions and import the "Mythic.zip" textures 2. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset