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Project failing to Build with Baked Lighting across multiple Additive Sc...
To reproduce: 1. Download attached project "LightingDataAssetBugRepro.zip" and open in Unity 2. Open "23_LightingRepro" scene 3. Bu... Read more
Can not use underscores in the Bundle Identifier(Package Name) field in ...
How to reproduce: 1. Open the attached "NoUnderscore.zip" Project 2. Open File > Build Settings > Player Settings > Player > Other S... Read more
Running Unity in batchmode gives a result file with the wrong test type
Repro Steps: 1. Open command prompt 2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath ... Read more
Unity reports incorrect Textures size in the editor.log after building o...
To reproduce: 1.Download and open attached project. 2.Select texture "texture" and notice that it's size is 1.3 Mb. 3.Go to File->B... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce: 1) Open attached project 2) Either Build and Run or Open "level01" scene and play it 3) Wait It will eventually crash... Read more
[Player] Missed texture and shader on mesh generated from terrain asset ...
Steps to repro: 1. Open Unity; 2. Open attached project ('Terrain to Mesh' package from A$); 3. In the Project folder go to Assets ... Read more
Icon quality decreases after building
Steps to reproduce: 1) Open the project attached by me (iconTest.zip). 2) Build the project for any platform (Standalone, Android, i... Read more
[Building] Windows standalone not buildable when sharedassets file is la...
Steps to reproduce: * open the project * project contains lots of graphical elements (project takes up 4gb when imported) * wait for... Read more
GetHashCode() returns 0 for destroyed GameObjects and MonoBehaviours in ...
To reproduce: 1. Open the attached project. 2. Open the DictionaryTests.unity scene. 3. Press Play in the Editor. 4. Observe the con... Read more
Regression: Nvidia ShadowPlay does not record gameplay on 4.5.x
To reproduce this bug: 1. Download NVIDIA GeForce Experience from: http://www.geforce.com/geforce-experience/download 2. Open GeFor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit