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Screen Space Ambient Occlusion effect disappears when the Scene gets saved
Reproduction steps:1. Open the attached “RenderingLayerMaskBug.zip” project2. Open the “AmbientOcclusionBug” Scene3. Move any GameOb... Read more
[XRI] Object Continues to Move After Pinch Release in Hand-Tracked Inter...
Steps to reproduce:1. Open the attached user's project "MR core.zip"2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Switch to ... Read more
[Android] Sometimes the Input Field container above the keyboard isn't f...
Steps to reproduce:1. Open the attached project “ReproProject”2. Build And Run the project on the device3. Open, observe the Input F... Read more
Component titles from several words are displayed without the spaces in ...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
DiscardContents() doesn't discard 3D RenderTexture
Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more
Ray tracing shader warning are never displayed in the inspector
Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more
"Odin" asset crashes the Editor during the import
Reproduction steps:1. Try to open the attached project "RunningCheese.zip";or1. Create a new empty project;2. Go to the Asset Store ... Read more
Lens Flare Sample Scene is using old Input system which spams “InvalidOp...
Steps to reproduce:1. Create new Unity project using HDRP Template2. Open Package Manager3. Import High Definition Render Pipeline “... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps:1. Open project "Animation.zip"2. Build the project Expected result: Project build successfullyActual result: thi... Read more
[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
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