Search Issue Tracker
Fixed
Votes
0
Found in [Package]
6.9.1
Issue ID
1199779
Regression
Yes
[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce:
1. Open the attached "ReflectionProbeSave.zip" project
2. Open "SampleScene" and notice that it's marked as dirty in the Hierarchy
3. Click File > Save
Expected results: The scene is saved and there's no longer an asterisk after the Scene name in the Hierarchy
Actual results: The scene is not saved and there's still an asterisk after the Scene name in the Hierarchy
Reproducible with: 2019.2.13f1 (HDRP 6.9.1), 2019.3.0b12 (HDRP 7.0.1), 2020.1.a14 (HDRP 7.1.5)
Not reproducible with: 2018.4.12f1 (HDRP 4.10.0)
Note: The issue is not reproducible when the Reflection Probe's Type is set to Custom or Realtime
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Resolution Note:
Fixed with 2020.2.0a7 (HDRP 9.0.0 - preview.13)