Search Issue Tracker
Fixed
Fixed in 6000.2.0f1, 6000.3.0a5, 6000.4.0a1
Votes
0
Found in
6000.1.16f1
6000.2.0f1
6000.3.0a4
6000.4.0a1
Issue ID
UUM-113862
Regression
No
Lens Flare Sample Scene is using old Input system which spams “InvalidOperationException” errors
Steps to reproduce:
1. Create new Unity project using HDRP Template
2. Open Package Manager
3. Import High Definition Render Pipeline “Lend Flare Samples” Sample to the project
4. Navigate to Assets/Samples/High Definition Render Pipeline/17.1.0/Lens Flare Samples/Scene folder
5. Open “LensFlareSamples.unity” Scene
6. Enter Play Mode
7. Observe Console window
Actual results: Error “InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.” is thrown in the Console window, Sample is using old Input system
Expected results: No errors are thrown, Sample should use new Input system
Reproducible with versions: 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1
Can’t test with versions: 6000.0.54f1 (uses old Input system)
Tested on (OS):
Notes:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Resolution Note (fix version 6000.4.0a1):
Fix in #76888 PR