Search Issue Tracker
Fixed
Fixed in 6000.2.0f1, 6000.3.0a5, 6000.4.0a1
Votes
0
Found in
6000.1.16f1
6000.2.0f1
6000.3.0a4
6000.4.0a1
Issue ID
UUM-113862
Regression
No
Lens Flare Sample Scene is using old Input system which spams “InvalidOperationException” errors
Steps to reproduce:
1. Create new Unity project using HDRP Template
2. Open Package Manager
3. Import High Definition Render Pipeline “Lend Flare Samples” Sample to the project
4. Navigate to Assets/Samples/High Definition Render Pipeline/17.1.0/Lens Flare Samples/Scene folder
5. Open “LensFlareSamples.unity” Scene
6. Enter Play Mode
7. Observe Console window
Actual results: Error “InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.” is thrown in the Console window, Sample is using old Input system
Expected results: No errors are thrown, Sample should use new Input system
Reproducible with versions: 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1
Can’t test with versions: 6000.0.54f1 (uses old Input system)
Tested on (OS):
Notes:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
Resolution Note (fix version 6000.4.0a1):
Fix in #76888 PR