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Votes

0

Found in

2018.4

2019.4

2019.4.18f1

2020.2

2021.1

2021.2

Issue ID

1312817

Regression

No

error CS0103: The name 'AnimationUtility' does not exist in the current context when building the project

Animation

-

Reproduction steps:
1. Open project "Animation.zip"
2. Build the project

Expected result: Project build successfully
Actual result: this error pops up: Assets\anima.cs(15,9): error CS0103: The name 'AnimationUtility' does not exist in the current context

Reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.6f1, 2021.1.0b7, 2021.2.0a6

Notes:
- No errors when running on Editor
- According to https://docs.unity3d.com/ScriptReference/Keyframe-tangentMode.html was replaced by AnimationUtility.SetKeyRightTangentMode
- Keyframe.tangentMode belonged to UnityEngine library while AnimationUtility.SetKeyRightTangentMode belongs to UnityEditor library

  1. Resolution Note:

    While `Keyframe.tangentMode` was accessible at runtime, changing it didn't do anything. It's used specifically by the Animation Window to adjust the tangent automatically when changing keyframe. Hence the reason why we moved the functionality in UnityEditor.

    To change the tangent at runtime, you'll need to change `Keyframe.inTangent` and `Keyframe.outTangent` manually.

Comments (1)

  1. CyberSherif

    Aug 21, 2023 19:30

    #if UNITY_EDITOR

    AnimationUtility.....

    #endif

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