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Fixed

Fixed in 2023.3.0b11

Votes

1

Found in

2023.3.0b10

Issue ID

UUM-66193

Regression

Yes

Screen Space Ambient Occlusion effect disappears when the Scene gets saved

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Reproduction steps:
1. Open the attached “RenderingLayerMaskBug.zip” project
2. Open the “AmbientOcclusionBug” Scene
3. Move any GameObject in the Scene
4. Save the Scene
5. Observe the Scene and Game view

Expected result: The Ambient occlusion effect is still visible
Actual result: The Ambient occlusion effect has disappeared

Reproducible with: 2023.3.0b8, 2023.3.0b10
Not reproducible with: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b7

Reproducible on: Windows 11
Not reproducible on: no other environment tested

Note:
- Ambient occlusion reappears when the Play mode is entered or SSAO parameters are changed
- Reproducible on a new URP project

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