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11
votes
Active

Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...

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Feb 09, 2024

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Version/s: 2022.3.19f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “MotionVectorArtefacts.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe th... Read more

13
votes
Active

The project hangs on Completing Domain when loading a project

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Mar 22, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the "IN-32446_SourceGenBugRepro" project 2. If prompted with Package Manager Errors, select "continue" 3. ... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "TestSinglePass.zip" 2. Build and run for Oculus Quest 3. Observe results via device Result:... Read more

15
votes
Fixed

Crash with __cxa_deleted_virtual when using a command buffer

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Jul 29, 2022

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Version/s: 2021.3.7f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps: 1. Open the user's attached project 2. Right-click in the Scene Hierarchy, select "Effects -> Water System" 3... Read more

16
votes
Duplicate

Editor runs out of memory and crashes when building Addressables [Sprite...

Package: Scriptable Build Pipeline

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Jun 10, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the attached project (5GB zip file, it takes ~4 hours to build the Library and load!) 2. Go to Window > ... Read more

31
votes
Not Reproducible

Game Center Achievements Not Reported

iOS

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Apr 16, 2015

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Version/s: 5.0.1f1

Full information about this bug and a workaround can be found on the forum post here: http://forum.unity3d.com/threads/problem-with-... Read more

31
votes
Fixed

RaycastHit returns the wrong triangle index in Unity 5

Physics

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May 26, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's "TriangleBug" scene with 4.6 version of Unity. 2. Enter play mode. (have both scene a... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more

23
votes
Fixed

Assertions spam the Console when minimizing the Editor Window

Asset - Database

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Aug 19, 2019

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Version/s: 2020.1.0a1

On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions. Every time the user would minimize t... Read more

11
votes
Fixed

Values of duplicated Prefab instance in the Hierarchy resets to the orig...

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Jan 25, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “AnimationPreviewTest” project 2. Open the “SampleScene” 3. Move the “Cube” prefab from the Assets ... Read more

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