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Fixed in 2022.3.42f1
Fixed in 2022.3.X, 6000.0.X, future release
Votes
11
Found in
2022.3.19f1
2023.2.8f1
2023.3.0b4
6000.0.0b11
Issue ID
UUM-61742
Regression
Yes
Values of duplicated Prefab instance in the Hierarchy resets to the original Prefab when Preview mode is enabled in Animation view
How to reproduce:
1. Open the “AnimationPreviewTest” project
2. Open the “SampleScene”
3. Move the “Cube” prefab from the Assets folder under the “AnimationTest” GameObject in the Hierarchy
4. Open the Animation window (Window > Animation)
5. Select “AnimationTest” GameObject in the Hierarchy
6. Click on any point in the Timeline to enable the Preview mode
7. Select the “Cube” GameObject and change its position to (0,0,0) in the Inspector
8. Dublicate the “Cube” GameObject
Expected result: Position of the duplicated GameObject is the same as the position of the original GameObject in the Hierarchy
Actual result: Position of the duplicated GameObject is the original position of the Prefab
Reproducible in: 2022.2.0a8, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4
Not reproducible in: 2021.3.34f1, 2022.2.0a7
Reproduced on: Windows 10
Not reproduced on: No other environments tested
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German-Krasnikov
Mar 21, 2024 08:59
Hi, I have same problem. How can I fix it?