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24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "TestSinglePass.zip" 2. Build and run for Oculus Quest 3. Observe results via device Result:... Read more

19
votes
Duplicate

[WP10] Game freezes without any output in Debug mode

Windows Store Apps

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Feb 05, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. deploy the game to a Windows Phone 10 (Nokia Lumia 920) 2. Start playing the game (Turotial or main game) 3... Read more

16
votes
Fixed

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

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May 23, 2016

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Version/s: 5.4.0b19

repro settings: - OpenVR is preffered SDK - OpenVR supported headset is plugged in (CV1 or Vive) - Graphics API auto is unchecked ... Read more

16
votes
Duplicate

Editor runs out of memory and crashes when building Addressables [Sprite...

Package: Scriptable Build Pipeline

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Jun 10, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the attached project (5GB zip file, it takes ~4 hours to build the Library and load!) 2. Go to Window > ... Read more

15
votes
By Design

Video stutters when played by Video Player

Video

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Aug 08, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (VideoStutterTesting.zip) 2. Enter Play mode 3. Observe that the video in the Game view ... Read more

17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version/s: 5.3.4p1

To reproduce: 1. Open attached project 2. Build for iOS 3. Try to deploy to iOS device using Xcode Actual behavior: failed deployme... Read more

25
votes
Fixed

TextMeshPro Distance Field Overlay shader invisible in HDRP

Package: SRP HD Template

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May 20, 2019

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Version/s: 7.0.0

Steps to reproduce: 1. Create a scene using Create -> HD Template Scene. Open the scene 2. Create a new TextMeshPro (TMP) 3D object... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more

24
votes
Fixed

[iOS] Build&Run doesn't work with Xcode 7 and 7.1

iOS

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Sep 17, 2015

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Version/s: 5.2.0p1

With 5.2.0p1 (cd0778e591b3) 5.3.0a4 (5bdabab09322) you’ll get: “Unity xcode plugin has not current Xcode in its compatibility list.... Read more

22
votes
Active

Exceptions are not logged when thrown from "async Task"

Scripting

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May 12, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce: 1. Open project "LogsInAsync.zip" 2. In the Hierarchy window select "GameObject" GameObject 3. In the Inspector wi... Read more

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