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yield instruction WaitForEndOfFrame doesn't work in ExecuteInEditMode
How to reproduce:1. Open the attached project2. Open TurnScreenWhiteWithAlpha scene3. Notice that nothing changes, but game view sho... Read more
Flipped camera target inconsistencies with CommandBuffer in Forward rend...
How to reproduce: 1. Open the attached project and "Test" scene in it.2. Play the scene and select the "Main Camera" in project hier... Read more
[Assert] Screen position out of view frustum error printed non stop (Cam...
Open Scenes\level1.unity in the attached project and press Play. Notice how the Console gets spammed with "Screen position out of vi... Read more
Changes to scripts cause infinite compilation times after playing a scene
Steps to reproduce:1. Open any project2. Open any script or create a new one3. Make changes in the script4. Press play while it's st... Read more
[Crash/Image Effects] Using Noise and Grain image effect crashes windows...
Reproduction steps:1. Create a new project2. Import Effects package from standard assets3. Attach Noise and Grain script to the came... Read more
NullReferenceException in Editor: Texture Import Changes cannot be applied
How to reproduce: 1. Open attached project2. Modify the import settings of CloudParticle.png- Try changing the format, for example3.... Read more
Blank Unity project crashes at start on specific Android devices from Un...
When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more
Filled UI Image element display broken
To reproduce:1. Open attached project2. Select image gameobject3. Adjust fill amount4. Adjusting the fill amount will break the image Read more
[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...
Reproduction steps:1) Open project(TestTestTest), proceed to test scene and go into play mode.2) In hierarchy select the cube and un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets