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Fixed in 5.3.6
Votes
39
Found in
5.1.1p4
Issue ID
711338
Regression
No
Physics Spikes on Android cause frame rate drops
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Comments (6)
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MutatedSoftware
Jan 06, 2016 18:32
Getting ~20-80ms physics.processing (self) spikes
5.2.2p3 Windows 7 64 desktop build
Kubold
Oct 09, 2015 08:09
Unity 5.2.1p2 and Win7 64.
Fresh, empty project. If you add any collider object (a cube for example) to a scene, there will be huge Physics.Processing spikes every 5-15 seconds.
AlanMattano
Aug 08, 2015 04:24
Also Noticed In Windows
Yesitsdave
Aug 01, 2015 12:31
Also seen in 5.1.2f1
Yesitsdave
Aug 01, 2015 12:31
Also seen in 5.1.2f1
1a2345
Jul 22, 2015 11:02
Also Noticed in Unity 5.0.0f4