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Fixed in 5.3.6

Votes

39

Found in

5.1.1p4

Issue ID

711338

Regression

No

Physics Spikes on Android cause frame rate drops

Physics

-

This issue has no description.

Comments (6)

  1. 0b985137d8848356a4e0e5ec73d65c2a?d=mm

    MutatedSoftware

    Jan 06, 2016 18:32

    Getting ~20-80ms physics.processing (self) spikes
    5.2.2p3 Windows 7 64 desktop build

  2. D8776bfb497d2c440884af9abf4f84f3?d=mm

    Kubold

    Oct 09, 2015 08:09

    Unity 5.2.1p2 and Win7 64.

    Fresh, empty project. If you add any collider object (a cube for example) to a scene, there will be huge Physics.Processing spikes every 5-15 seconds.

  3. C35b9264646fd1b72f6ccfca2622c409?d=mm

    AlanMattano

    Aug 08, 2015 04:24

    Also Noticed In Windows

  4. 404413d21aea57ddfdac733b60fc0473?d=mm

    Yesitsdave

    Aug 01, 2015 12:31

    Also seen in 5.1.2f1

  5. 404413d21aea57ddfdac733b60fc0473?d=mm

    Yesitsdave

    Aug 01, 2015 12:31

    Also seen in 5.1.2f1

  6. B9a9b01c95c0ff11e2445d326928527b?d=mm

    1a2345

    Jul 22, 2015 11:02

    Also Noticed in Unity 5.0.0f4

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