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0
votes
Fixed

Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)'...

Visual Effects

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Nov 11, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Create any VFX Asset in Project window (Simple Lo... Read more

0
votes
Active

UITK TextField value is overwritten incorrectly by the converter result ...

UI Toolkit Authoring Framework

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Oct 02, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-115206.zip” project2. Open the “SampleScene”3. Enter Play mode4. Type any letters into t... Read more

0
votes
Fixed

Material Debug View options for Material Validator stay selected when sw...

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Apr 25, 2024

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Version/s: 6000.0.0f1

Steps to reproduce: Open an HDRP Project Navigate to Analysis > Rendering Debugger > Materials Select an option from the dropd... Read more

0
votes
Fixed

Multiselected elements are reordered when they are reparented

UI Builder

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Apr 26, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "SomeBugs.zip"2. In the Project window open the "NewUXMLTemplate" Visual Tree Asset3... Read more

0
votes
Won't Fix

Crash Handler opens twice when Unity crashes with out of memory

Bugreporter

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May 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a19

Reproduction steps:1. Create a new empty Project2. Try to import the package attached to case 1331683 while only about 20-50gb is le... Read more

0
votes
Fixed

Material renderQueue resets upon any changes made to the material or res...

Graphics - General

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Feb 08, 2017

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Version/s:

Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more

1
votes
Fixed

Interacting with particular custom editor window causes "System is alrea...

Inspector Framework

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Oct 24, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the tester (SetSystemInterestedAssertion.zip)2. Go to Assets -> Create -> Creat... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

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Feb 09, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

0
votes
By Design

[Android] A large shader memory increase when using a custom shader in a...

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Sep 30, 2025

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Version/s: 6000.2.6f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “CustomShader.zip“ project with the 6000.0.59f1 version of the Editor2. Open the “SampleScene“3. Open “... Read more

7
votes
Fixed

Crash on ujob_execute_job while using OverlapBoxCommand when collisions...

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May 06, 2024

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Version/s: 2022.3.28f1

How to reproduce:1. Open the “PhysicsOverlapBug“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor cont... Read more

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