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0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

0
votes
Won't Fix

Unsupported Orient modes can be selected and throw errors when using Str...

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Feb 12, 2025

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Version/s: 6000.0.38f1, 6000.1.0b7, 6000.2.0a3

How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more

0
votes
Fixed

The user can no longer see empty folders at glance, but has to open each...

Project Browser

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Oct 25, 2019

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Version/s: 2020.1.0a3

The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more

0
votes
Fixed

Error assigning 3D texture to 2D texture property '_MainTex' when using ...

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2020.2.0b1, 2020.2.0b10, 2021.1

How to reproduce:1. Open user-submitted project (TextureImporterIssues.zip)2. Create a new Cube GameObject3. Assign the Cube the mat... Read more

1
votes
Duplicate

SpeedTree has abnormal vertical scaling when rendered

Package: Scriptable Render Pipeline Universal

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Jul 28, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open project "SpeedTree2021-2-b4-Bugs.zip"2. Open the Scene "Main" from the Assets folder3. Observe Scene view... Read more

3
votes
Fix In Review

"A meta data file (.meta) exists but its folder can't be found" warning ...

Package: 2D Sprite

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Apr 01, 2022

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Version/s:

Steps to reproduce:1. Create a 2D project or import 2D Sprite package from Package Manager window2. Observe console (Console "Clear ... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

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Feb 09, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

4
votes
By Design

Dependencies in Asset Bundle Manifests are absolute paths

Asset Bundles

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Jul 11, 2017

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Version/s: 5.6.2f1

Asset bundle's dependencies are stored as absolute paths to bundles instead of bundle names. Steps to reproduce:1. Open User's proje... Read more

0
votes
Active

“ArgumentException: Object reference not set to an instance of an object...

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Feb 07, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “EcsPlayground.zip” project2. Enter the Play Mode3. Observe the Console window Expected resu... Read more

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

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Oct 24, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more

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