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Fixed
Fixed in 6000.0.1f1
Votes
0
Found in
6000.0.0f1
Issue ID
UUM-70780
Regression
No
Material Debug View options for Material Validator stay selected when switching to other Material Debug Views in the Rendering Debugger
*Steps to reproduce:*
# Open an HDRP Project
# Navigate to Analysis > Rendering Debugger > Materials
# Select an option from the dropdown menu for "Material Validator"
# Then switch the type of Debug View by clicking on an another dropdown menu option
*Actual results:* The option for "Material Validator" stays selected when the user switched to an another Debug view mode. This affects only the selection and the other Debug view switches correctly. In the "Material Validator" dropdown menu User cannot choose "None" after this happens, they have to select the other option in the dropdown menu first.
*Expected results:* Debug view modes switch without any issues. Previous mode is set to "None"
*Reproducible with versions:* 2023.1.20f1, 2023.2.20f1, 6000.0.0f1
*Not reproducible with versions:* 2021.3.38f1, 2022.3.27f1 (No feature)
*Tested on (OS):* Windows 11
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