Search Issue Tracker
In Progress
Fix In Review for 6000.3.X, 6000.4.X
Fixed in 6000.5.0a2
Votes
0
Found in
6000.0.62f1
6000.2.12f1
6000.3.0b10
6000.4.0a4
6000.5.0a1
Issue ID
UUM-126650
Regression
No
Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is thrown when installing “Output Event Helpers” Samples to the project
Steps to reproduce:
1. Create new Unity project using High Definition 3D Template
2. Create any VFX Asset in Project window (Simple Loop VFX for example)
3. Open the VFX
4. At the top toolbar press dropdown icon to open a menu (next to “?” Icon)
5. Select Output Event Helpers
6. Once imported, observe the Console window
Actual results: Warning is thrown in the Console window: Assets/Samples/Visual Effect Graph/17.5.0/OutputEvent Helpers/Runtime/VFXOutputEventPrefabAttributeLightHandler.cs(29,13): warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is obsolete: 'This method has been deprecated. Use LightUnitUtils.ConvertIntensity(...) & directly set Light.intensity instead. #from(2023.3)'
Expected results: No warnings are thrown in the Console window
Reproducible with versions: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1
Tested on (OS): macOS Silicon Tahoe 26.0 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment