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Won't Fix
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0a19
Issue ID
1338786
Regression
No
Crash Handler opens twice when Unity crashes with out of memory
Reproduction steps:
1. Create a new empty Project
2. Try to import the package attached to case 1331683 while only about 20-50gb is left free in the Hard drive
3. Wait around 40min for the Hard drive to get full and Unity to crash
Expected result: The Crash Handler opens once
Actual result: The Crash Handler opens twice
Reproducible with: 2019.4.27f1, 2020.3.11f, 2021.1.9f1, 2021.2.0a19
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Resolution Note (2021.2.X):
The handler opening twice in this instance is not expected, but as long as it is running it's behavior that doesn't meet our current bar to fix.