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12
votes
Duplicate

[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...

Mobile

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Dec 20, 2016

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Version/s: 5.5.0p1

Steps to reproduce:1. Open User's attached project2. Build for iOS3. Open XCode4. Build for selected Apple device (iPhone or iPad) R... Read more

37
votes
Fixed

[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated

Vulkan

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Aug 30, 2022

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Version/s: 2020.3.39f1

Reproduction steps:1. Extract “unity-bug.zip” and open it in the Editor2. Build and run on Quest device3. Open File Explorer and go ... Read more

12
votes
Fixed

Environment variables dropped when using Unity Hub 2.0.0

Hub

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May 21, 2019

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Version/s: 2019.1.1f1

How to reproduce:1. Open cmd and write the following:cd C:\Projects\Unity\HubBug_01set PATH=%PATH%;C:\Projects\Unity\HubBug_01set FO... Read more

20
votes
Won't Fix

[XR][Post Processing] Scene renders twice for each eye when using _Camer...

XR SDK

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May 14, 2019

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Version/s: 2019.1.0a11, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "case_1154257-Repro" Project2. Open the "TestDepth/Scene" Scene3. Enter the Play Mode Expected result: ... Read more

70
votes
Fixed

Build performance drops after building in 4.3

Graphics - General

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Nov 21, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project "Tubes" attached in 4.2- create a development build- upgrade the project to 4.3 and create... Read more

75
votes
Fixed

"Unable to find player assembly" warnings logged to the Console when bui...

Package: Test-Framework

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Sep 13, 2021

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Version/s: 1.1.29, 1.3.3

How to reproduce:1. Create a new empty URP project2. Import the Burst package3. Import the Jobs package4. Build the project5. Observ... Read more

32
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the project from the GitHub repository provided by the user2. Switch Platform to WebGL in Build Settings3... Read more

14
votes
Fixed

[XR][Post Processing] Single pass instancing displays right eye only whe...

Package: PostProcessing

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Sep 10, 2018

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Version/s: 2.0.12

How to reproduce:1. Open attached "OneEyeRenderOnly" project and "SampleScene"2. Observe that Main Camera has Post Processing layer ... Read more

27
votes
Fixed

[Perforce] Unity fails to checkout project assets

Version Control

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Feb 04, 2015

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Version/s: 4.6.1p5

To Reproduce: 1. Put attached project inside a workspace & set up a connection to Perforce.2. Submit everything in the default c... Read more

25
votes
Fixed

The lack of vertex attributes causes a crash on dynamic batching

Mobile Rendering

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Mar 26, 2015

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Version/s: 5.0.0p2

Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0).- Dynamic Batching is enabled.- Th... Read more

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