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53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

12
votes
Fixed

Texture Arrays work incorrect (only one Texture is displayed) in Standal...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Open User's project 2. Open "Example" scene 3. Notice how texture looks 4. Build to standalone and run 5. Not... Read more

12
votes
Fixed

"PlayerLoop internal function has been called recursively" error is thro...

Scene Management

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Jun 24, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (PlayerLoopRecursively.zip) 2. Open the SampleScene Expected result: no errors are... Read more

31
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more

12
votes
In Progress

The "Cancel" event is registered every frame when the Move action is used

Package: Input System

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Oct 08, 2023

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Version/s: 1.8.0-pre.1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more

12
votes
Fixed

Version Control Check Out window not popping up when using Provider.Chec...

Version Control

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Apr 25, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Download attached project "BombBall.zip" and open in Unity 2. Open "RootScene" scene 3. Go to Edit > Project Setti... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

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Jan 12, 2018

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Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke --works well in 2017.1.2p4., 2017.2.1p1, stops w... Read more

39
votes
Fixed

Realtime shadows cast on terrain from directional light do not fade prop...

Shadows/Lights

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Apr 20, 2015

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Version/s: 5.0.1f1

Reproduction steps: 1. Open the attached project "DefferedShadowPopping" 2. Open the scene "Main" 3. Camera in the scene is set to d... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

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Oct 03, 2018

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Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce: 1. Open attached project 2. Build for iOS 3. Open Xcode project, navigate to Capabilities tab in Project Navigator win... Read more

15
votes
Fixed

SystemInfo.deviceUniqueIdentifier changes after pluging in flash drive

Windows Standalone

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Aug 26, 2016

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Version/s: 5.3.5f1

To reproduce: 1. Open attached project 2. Run gen scene 3. Copy the string from the console 4. Close editor 5. Plug in flash drive ... Read more

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