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[iOS] XCode throws compile error with System.IntPtr in .dll
1. Open attached project2. Build to iOS with IL2CPP3. XCode will fail building Read more
Inconsistent Warning message style under the Cinemachine Input Axis Cont...
How to reproduce:1. Open the attached project "Test"2. Open the "CharactersTest" scene3. In the Hierarchy, select the "Player Follow... Read more
[Search] Missing icon in "Press Tab to filter"
Repro Open Search All window (Edit -> Search All...) There is an odd space between "Tab" and "to". Looking at previous streams, t... Read more
Riviatuner Statistics crashes DirectX12 Unity Editor
How to reproduce:1. Install RivaTuner Statistics2. Make sure RivaTuner Statistics is running3. Create and open a new Unity project4.... Read more
[Linux] Crash on libc_free when closing Stream Reader which reads file c...
Reproduction steps:1. Open the attached “ZipCrashProject”2. Edit “Assets/NewBehaviourScript.cs” script, so that the project path to ... Read more
[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...
How to reproduce:1. Open the attached project named "Case_1254376"2. Click Window -> World Mixer -> Graphs and select one of t... Read more
Shadow Caster 2D not casting a shadow from Light 2D when there is a seco...
How to reproduce:Open the attached project "New Unity Project urp.zip" Expected results: GameObject "btnOff" casts a shadowActual re... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
"Found 256 leak(s) from callstack" is present when using the NativeQueue...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Build Profile... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument