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Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.15f1
2023.2.4f1
Issue ID
UUM-58365
Regression
No
UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled
Reproduction steps:
1. Open the attached "repro_IN-59322.zip" project
2. Open the "Assets/Scenes/Work/23Accord1025.unity" Scene
3. Observe the Game view
Expected results: The "User Interface" GameObject is not visible on the "Sphere" GameObject
Actual results: The "User Interface" GameObject is visible on the "Sphere" GameObject
Reproduced with: 2022.3.15f1, 2023.2.4f1, 2023.3.0a7
Not reproduced with: 2023.3.0a18
Couldn’t test with: 2021.3.33f1 - HDR not supported before 2022.1 stream
Fixed in: 2023.3.0a8
Reproduced on: Windows 11 (10.0.22621) (user's), Windows 10 (22H2)
Not reproduced on: No other environments tested
Notes:
* Not able to test if the issue is reproducible in the Player as the build always fails due to compilation errors
* Make sure to enable HDR Display output ("Edit > Project Settings... > Player > Other Settings > Allow HDR Display Output > Use HDR Display Output")
* Make sure to enable Ray-tracing ("Edit > Project Settings... > HDRP Global Settings > Camera > Rendering > Ray Tracing”)
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