Search Issue Tracker

Active

Under Consideration for 2022.3.X

Votes

0

Found in

2022.3.15f1

2023.2.4f1

Issue ID

UUM-58365

Regression

No

UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled

--

-

Reproduction steps:
1. Open the attached "repro_IN-59322.zip" project
2. Open the "Assets/Scenes/Work/23Accord1025.unity" Scene
3. Observe the Game view

Expected results: The "User Interface" GameObject is not visible on the "Sphere" GameObject
Actual results: The "User Interface" GameObject is visible on the "Sphere" GameObject

Reproduced with: 2022.3.15f1, 2023.2.4f1, 2023.3.0a7
Not reproduced with: 2023.3.0a18
Couldn’t test with: 2021.3.33f1 - HDR not supported before 2022.1 stream
Fixed in: 2023.3.0a8

Reproduced on: Windows 11 (10.0.22621) (user's), Windows 10 (22H2)
Not reproduced on: No other environments tested

Notes:

* Not able to test if the issue is reproducible in the Player as the build always fails due to compilation errors
* Make sure to enable HDR Display output ("Edit > Project Settings... > Player > Other Settings > Allow HDR Display Output > Use HDR Display Output")
* Make sure to enable Ray-tracing ("Edit > Project Settings... > HDRP Global Settings > Camera > Rendering > Ray Tracing”)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.