Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.3.0a1
Issue ID
UUM-111268
Regression
Yes
Error “Drags can only be started from MouseDown or MouseDrag events” when dragging locked attribute in VFX Graph
Steps to reproduce:
1. Create a new Unity unity project
2. Create a VFX Graph Asset
3. Open VFX Graph
4. In Blackboard > Attributes > Basic Simulation find “age” Attribute
5. Hover and click with the mouse on lock icon
6. Drag the attribute down
Actual results: Drags can only be started from MouseDown or MouseDrag events
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224)” error is thrown
Expected results: ragging locked attribute should either do nothing or display a warning message indicating the attribute cannot be dragged.
Reproducible with versions: 6000.3.0a1
Not reproducible with versions: 6000.2.0b9
Tested on (OS): macOS Silicon, Sequoia 15.5 (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Resolution Note:
We are unable to reproduce this issue, neither or macOS nor on Windows.
If you ever find a reliable scenario on recent version (6000.3.0a3 or above) please reopen the ticket.