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0
votes
By Design

Emission value field is missing from the Material settings

Themes

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Mar 02, 2018

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Version/s: 2018.1.0a6, 2018.1.0b9

To reproduce:1. Open a new project2. Create a new Material3. Select it and check the Inspector tab Expected result: The Emission val... Read more

0
votes
Fixed

Unsupported Collaborate package version (1.3.7) is installed in a projec...

Plastic

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Aug 26, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1

How to reproduce:1. Create and open a new project2. Import PlasticSCM plugin into the project (https://assetstore.unity.com/packages... Read more

0
votes
Active

[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...

Texture

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ETCCrunchCompression.zip"2. Open SampleScene3. In Build Settings switch Build Platf... Read more

0
votes
By Design

Texture2D "_MainTex" ShaderGraph property reference is empty when attach...

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Sep 17, 2024

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Version/s: 6000.0.20f1

Reproduction steps:1. Open the attached “MainTex.zip” project2. Select the “Triangle” GameObject from the Hierarchy3. In the Inspect... Read more

0
votes
Fixed

Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...

Serialization

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Aug 23, 2016

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Version/s: 5.4.0p2

Steps to reproduce the issue:1. Open attached project.2. Open scene named "Crash".3. Drag and drop game object named "PREFAB_ME" fro... Read more

2
votes
Feature Request

[Linux][Wayland] Player is blurry when using Wayland with a HiDPI display

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Dec 09, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Create a new 3D project2. Build the Player3. Launch the Player using Wayland Session and a HiDPI display Expec... Read more

0
votes
Fixed

ExecuteInEditMode warning is listing all of the NavMesh Components when ...

Package: AI Navigation

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Jul 14, 2023

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Version/s: 1.0.0-exp.4, 1.1.4, 2.0.0-pre.3

How to reproduce:1. Open the user-attached project “NavMeshAttributes”2. Open the “SampleScene” scene3. Open the “Plane” Prefab from... Read more

0
votes
Fixed

[Humanoid][Avatar] AvatarBuilder.BuildHumanAvatar sets NaN positions wit...

Animation

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Nov 22, 2019

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Version/s: 2019.2.13f1

Steps:1. Open user's attached project ("DebugScaling.zip")2. In Hierarchy, disable "Sacha" game object and enable "MorphSuit" or "Fe... Read more

0
votes
Won't Fix

Terrain Layer settings UI elements overlap when a new Terrain Layer is c...

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May 22, 2025

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Version/s: 2021.3.51f1, 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more

0
votes
Fixed

Instantiating non-readable texture crashes Unity on Texture2D::AwakeFrom...

Graphics - General

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Oct 19, 2016

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Version/s: 5.4.2f1

How to reproduce:1. Open the attached project2. Open "scene" scene3. Select Directional Light, change Obj Array size to 1 and attach... Read more

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