Search Issue Tracker

0
votes
Duplicate

Unity crashes on simple testgame with just standard assets when creating...

Visual Effects - Legacy

-

Feb 20, 2018

-

Version/s: 2018.1.0b5, 2018.1.0b7

To reproduce:1) Open attached project and scene2) Play it3) With WASD or arrow keys, start sliding with the car so it would create s... Read more

5
votes
Duplicate

[IET] PostProcessing throws errors and tutorials do not start when Learn...

Post Processing

-

Jun 07, 2018

-

Version/s: 2018.3.0a1

How to reproduce:1. Start Unity2. Select "Learn/Basic Tutorials"3. Download one of the given tutorials and then start it4. Wait unti... Read more

0
votes
Fixed

[Quick Search] Error is thrown continuously on deleting Asset in Globals...

Quick Search

-

Oct 21, 2020

-

Version/s: 2021.1, 2021.1.0a2

When a newly created Prefab.index searched in the Quick search window of which properties were changed and saved earlier and then de... Read more

8
votes
Third Party Issue

[iOS] Crash when opening App using a deep link while Facebook SDK is ins...

-

Jan 16, 2024

-

Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b2

How to reproduce:1. Open the attached Project "DeepLinkTest"2. In the Project Settings go to Player -> iOS -> Other Settings3.... Read more

0
votes
Active

Left side of Profiler ”Import” button gets highlighted blue

Profiling

-

Sep 15, 2025

-

Version/s: 6000.3.0b2

Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Click “Import” button and o... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

-

Aug 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
Active

MSAA is not applied when 'Depth Submission Mode' is set to 16 bit and us...

OpenXR Plugin

-

Dec 17, 2025

-

Version/s: 1.17.0-pre.2

How to reproduce:1. Open the attached project "IN-122685"2. Build and Run using Android Build profile3. Observe the VR device Actual... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

-

Sep 24, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

5
votes
Fixed

[Quest] The Line Renderer ignores Interaction Filters when attempting to...

Package: XR Interaction Toolkit

-

Feb 21, 2024

-

Version/s: 3.0.0-pre.1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/XRI_Examples/Scenes/XRI_Examples_Main.unity” Scene3.... Read more

0
votes
Fixed

[Metal] Project does not open on second launch if Preloaded Shaders are ...

Shaders

-

Jun 01, 2017

-

Version/s: 2017.1.0b2

How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player and enable Metal Editor Support3. Go... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.