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Under Consideration for 2.5.X, 3.0.X



Found in [Package]


Issue ID




[Quest] The Line Renderer ignores Interaction Filters when attempting to land the ray visual on multiple objects

Package: XR Interaction Toolkit


Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/XRI_Examples/Scenes/XRI_Examples_Main.unity” Scene
3. Connect Quest with Oculus Link
4. Enter the Play Mode
5. Use the Thumbstick on the right Quest controller, to move to the Physics Intaractables sample
6. Align ray to hit several grabbable items at once

Expected result: The furthest away grabbable item is also hit by the ray
Actual result: Ray only hits the first grabbable item, but makes the furthest away item become light blue

Reproducible with: 2.5.2 (2022.3.15f1), 3.0.0-pre.1 (2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8)

Reproducible with devices:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

- Reproducible with Android and Windows Standalone Players

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