Search Issue Tracker
[New Input System] Enabling Enhanced Touch yields errors related to memo...
To repro this:1. Open the attached project ("BugReporter-TouchTimeline.zip")2. Open the SampleScene3. Make sure "Touch Simulation" s... Read more
[IL2CPP] "Use of undeclared identifier" error - generated code for manag...
Reproduction steps: 1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.- Xcode... Read more
[iOS] App freezes in applicationDidBecomeActive() on iOS 10
Steps to reproduce:1) Open the latest attached project.2) Build and run on an iOS 10 device (using Xcode 8 beta).3) When the button ... Read more
[Performance Regression] Importing an fbx model is noticeably slower whe...
Reproduction steps:1. Create and open a new Unity project2. Import the attached "ProblematicModel.fbx" model Expected result: it tak... Read more
[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor
To reproduce:1) Open Unity Hub2) Go to Installs and check the menu of "Add Component3) If Mac support is not installed, install it4)... Read more
"corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass...
To reproduce:1. Open attached project2. Notice the error: "corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.asset... Read more
High polling rate mice are causing performance issues (windows, editor)
Reproduction steps:1. Open users attached project (note this project doesn't use the new input system, but the issue manifests in th... Read more
[Text][Font] Problem with text alignment when using custom font
To reproduce:1. Open attached project2. Open Test scene3. Select text object under MAGISTRALCBOLD game object4. Select any vertical ... Read more
[OSX] Input.inputString, GetKey etc. does not work on Mac OSX
Steps to reproduce: 1. Open the attached project2. Open 'InputStringTest' scene3. Play the scene4. Click any of the keyboard buttons... Read more
[DX11][5.3]Objects in scene view become impossible to select if scene c...
Steps to reproduce: 1. Open attached project "WaterReflection.zip"2. Open scene "repro"3. In scene view click on cube to select it4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument