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When a button's interactability is re-enabled, it's "Highlighted" trigge...
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Press any button4. Press any other button Expected r... Read more
UI becomes not interactable after deactivating and reactivating Canvas
Reproduction steps:1. Open the attached “UIRaycastIssue“ project2. Open the “SampleScene” scene3. Enter Play mode4. Uncheck and rech... Read more
Large memory allocations on canvas when running on Android devices
Canvas.SendWillRenderCanvases() takes a lot of memory on Android phones. Read more
[VR]Terrain Trees appear black in build
1) Setup EITHER headset2) Build and Deploy to Windows Standalone3) Run the Build4) Put on the headset and observe that some of the f... Read more
[UNET] SyncListStruct class file with certain names is not synced with c...
Steps to reproduce:1) Download attached "Repro.zip"2) Open the scene and build the project3) Host from build, Client from editor4) S... Read more
UI: Nested masks behave incorrectly
To reproduce this bug: 1. Open the attached project2. Open 'MaskingBug' scene3. It has 3 images with Masks as children of one anothe... Read more
modifications.empty() error after creating object from prefab which has ...
Steps to reproduce: 1. Make a new project2. Create a canvas3. Create an empty child (a) on the canvas4. Create an empty child (b) on... Read more
Player framerate performance degrades when Spatial and Plane Meshes are ...
How to reproduce:1. Open the attached “IN-98419.zip” Project2. Build and Run on a VisionOS Device3. Observe the FPS in the custom UI... Read more
MonoDevelop 4.0.1 doesn't allow folding of classes/methods
To reproduce:1. Create a new project2. Create a new script3. Open it in MonoDevelop4. Notice that there are no foldable sections Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog