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'task.rasterData.vertexBuffer == NULL' errors when using a Particle System
Steps to reproduce:1. Open User-attached project2. Run the Sample scene3. Tab out and wait for at least 3 minutes Expected: nothing ... Read more
[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...
How to reproduce:1. Create a new project using the default 3D template2. Make a WebGL build3. Open the built Player on Chrome4. In t... Read more
[URP] Decal Projector renders stretched out decal material
Reproduction steps:1. Download and open the attached "FlokyDecalTest.zip" project2. Open the "TestScene" scene3. Observe the "Decalp... Read more
GameObject's colors are rendered differently in the iOS build compared t...
How to reproduce:1. Open the attached project "Testdawn.zip"2. Go to the Build Settings (FIle>Build Settings)3. Select iOS and bu... Read more
Editor crashes when loading a mesh asset with 'Mesh Compression' from an...
The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce:1. Download and o... Read more
"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...
How to reproduce:1. Make sure that you do not have internet connection2. Create a new project Expected result: Newly created project... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce:1. Create a new project2. Add a 3D Cube to a scene3. Build for iOS4. Observe errors in the console :"Shader compiler: C... Read more
SDF Baking causes memory to be allocated that isn't deallocated when in ...
How to reproduce:1. Open the user attached "SDF Bake Bug.zip" project2. Enter Play Mode3. Open the Activity Monitor4. Open the "Memo... Read more
Consonants and vowels are separated in Input Field when typing in Korean...
How to reproduce:1. Open the attached project "My project (45661).zip"2. Open Assets/Scenes/SampleScene.unity3. Open File>Build S... Read more
Crunched Asset Bundle sprites are too bright when loaded from file in Pl...
How to reproduce:1. Open the user's attached project "Bright-Sprite.zip"2. Open the "SampleScene" scene3. Enter Play mode or Build a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Rename fails with an error “Canceling DisplayDialog” when renaming a Mipmap Limit Group in Project Settings > Quality after adding a new group
- Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is thrown when installing “Output Event Helpers” Samples to the project
- Misaligned “Show Property Gizmo” and affected “Color” field in Inspector of a VFX Asset
- UIElements Style.translate is shifted down on the Y axis when in Play Mode