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1
votes
Fixed

InputField gets scrolled upwards when the Text component has a non zero ...

Package: TextMeshPro

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Jul 27, 2021

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Version/s: 2.1.3, 3.0.3

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Focus the input field5. Start typi... Read more

1
votes
Fixed

WebCamTexture.devices[0].name not working

WebGL

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Mar 24, 2017

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Version/s: 5.6.0f2

-e: see title -repro:--run scene in editor on a computer with a webcam--notice it logs the device name--build attached project for w... Read more

0
votes
Fixed

Animation Mask changes are not saved when disabling bones in Generic mod...

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Sep 01, 2025

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Version/s: 6000.2.3f1, 6000.3.0b1

Reproduction steps:1. Open the attached “IN-113089.zip” project2. From the Project window, select the “Model_ArmatureOnly.fbx” asset... Read more

1
votes
Won't Fix

[Frame Debugger] While in the Play Mode, the Game view is updated irregu...

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Jun 02, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a16, 2023.3.0a1

Reproduction steps:1. Open the attached project “FrameDebugger”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode... Read more

1
votes
Active

Video Script Playable Track not working as expected -- cannot properly m...

Video

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Nov 19, 2020

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Version/s: 2020.1.15f1

When using the Video playables from the Default Playable package (https://assetstore.unity.com/packages/essentials/default-playables... Read more

0
votes
In Progress

“NullReferenceException” in VFXMemorySerialize and “Broken text PPtr in ...

Visual Effects

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Oct 29, 2025

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Version/s: 6000.4.0a4, 6000.5.0a1

Steps to reproduce:1. Create Unity project using Universal 3D Template2. Install VFX Graph package via Package Manager3. Install Lea... Read more

2
votes
Fixed

[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...

IL2CPP

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Feb 19, 2018

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Version/s: 2018.1.0b7

To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more

0
votes
Fixed

[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...

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May 17, 2024

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Version/s: 2021.3.38f1

Reproduction steps: 1. Open the attached “ShadowTest_16” project2. In the Build Settings window, switch to the Android build target3... Read more

0
votes
Not Reproducible

[UNETServerDll] Attempt to connect to server while client is intensively...

Networking

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Apr 12, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more

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