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Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: O... Read more
[WebGL] AudioSource not looping when triggered by AudioSource.PlayDelayed
To reproduce: 1. Open the project, attached by the tester (WebGLPlayDelayed.zip)2. Build and run the project for WebGL3. In the buil... Read more
"Timeflow Animation System" custom package appears twice in the Package ...
Reproduction steps:1. Open the “repro_IN-89725“ project2. Open the Package Manager (“Window → Package Manager“)3. Observe how the pa... Read more
[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...
To reproduce:1. Open project(link in edit)2. Open 'FontXR_Calibrator' scene3. Open profiler, enable deep profile4. Play scene Expect... Read more
IL2CPP build fails when disabledFlag.HasFlag() is used
How to reproduce:1. Open the user-attached project “Repro project - IL2CPP build error”2. Build the project3. Observe the results Ex... Read more
[URP][XR] Game View goes black on pressing play when Mock HMD is set to ...
Repro steps:1. Open attached project2. Enter Play Mode Actual: Game Window is completely black Reproducible with: 2020.1.0a14, 2020.... Read more
[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...
Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more
Crash on ShaderVariantEnumerationKeywords::FindStaticKeywordTuples when ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the menu bar at the top of the Editor, select “ReimportAllVfx” > ... Read more
Text field max length is -1 by default
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document, open this in UI Builder. Drag com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets