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High polling rate mice are causing performance issues (windows, editor)
Reproduction steps: 1. Open users attached project (note this project doesn't use the new input system, but the issue manifests in ... Read more
[DX11][5.3]Objects in scene view become impossible to select if scene c...
Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more
[SceneView] UI no longer renders in the Scene view
Steps to reproduce: 1. Open the attached package (TestUI.unitypackage) 2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateC... Read more
[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...
Reproduction steps: 1. Open the user's attached "hdrpportalvr-main.zip" project 2. Load the "PlanarReflectionProbBug" scene 3. Enter... Read more
EditorSceneManager: sceneClosing and sceneClosed callbacks are not calle...
How to reproduce: 1. Open attaches Unity project 2. Create new scene 3. Open created scene Expected result: "SceneClosing", "SceneC... Read more
Increased Script Assembly reload time
Reproduction steps: 1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project 2. Open Scripts/AnimalMovement scrip... Read more
[OSX] RenderSurface attachment asserts on various projects, in 5.4 beta ...
Steps to reproduce: 1. Open Unity; 2. Open attached project; 3. Open "1.unity" scene; 4. Notice that there are 3 planes in the sce... Read more
[Android]The R.java generated by Unity during android compilation is too...
Steps to reproduce: 1. Open "AndroidRClass.zip" project 2. Build project on android platform 3. Go to Temp/stagingArea/gen and in se... Read more
[XR SDK] Oculus device image is noticeably brighter compared to WMR
Reproduction steps: 1. Open the attached project ("VROverbrightIssue.zip") (VROverbrightIssue\TestProject-XRPlugin) 2. Open "SampleS... Read more
Errors about "Invalid AABB result" appear in console while running a scene
Regression from Version 5.3.0f4 (2524e04062b4) Repro steps: 1. Open attached project 2. Run the "Level" scene ==> aabb.IsFinite() Is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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