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1
votes
Fixed

PropertyField.BindProperty(SerializedProperty) fails to clear the previo...

UI Toolkit Controls

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Jun 07, 2022

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Version/s: 2021.3.0f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the attached project "PropFieldBug.zip"2. Open "SampleScene" located in the Assets > Scenes folder3. Cli... Read more

1
votes
Won't Fix

UWP - Initialize and Start XR subsystems during runtime

Package: OpenXR Plugin

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May 26, 2023

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Version/s: 1.6.0, 1.7.0

Have a project set to the UWP platform with the xr.sdk.openxr package installed. Set OpenXR as the active loader and set "Initialize... Read more

0
votes
Fixed

[CPU PLM] Assertion failed on expression: 'CurrentThreadIsMainThread()' ...

Progressive Lightmapper

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Mar 14, 2022

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Version/s: 2022.2.0a9

Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more

6
votes
Fixed

'Unity scene is invalid' error when Hinge Joint connected anchor is bein...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a9

The following error is displayed when "Auto Configure Connected Anchor" is enabled on a hinge joint within a prefab: ArgumentExcepti... Read more

1
votes
Fixed

Input System uGUI Button does not react when clicked

Package: Input System

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Aug 19, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Game view and press the Play button4... Read more

0
votes
Fixed

Warning related to Raytracing being unsupported on the device opens HDRP...

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Apr 03, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

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Aug 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more

1
votes
By Design

AnimationClipPlayable.Pause() doesn't pause animations upon entering Pla...

Animation

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Sep 24, 2020

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Version/s: 2018.4, 2018.4.26f1, 2021.1

Repro steps:1. Create a new project2. Import the attached asset package3. Open SampleScene4. Enter Play Mode Actual: The left row an... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

0
votes
Fixed

Elements in the deepest level disappear when editing list size while usi...

Inspector Framework

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Apr 29, 2021

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Version/s: 2021.1.0b3, 2021.2, 2021.2.0a16

How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more

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