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[Oculus GO][Oculus Quest] Object is jittering when position is being aff...
To reproduce: 1. Open attached project "QuestJitter.zip" 2. Build and run for Oculus Quest 3. While in application, observe the movi... Read more
[OSX] Input.inputString, GetKey etc. does not work on Mac OSX
Steps to reproduce: 1. Open the attached project 2. Open 'InputStringTest' scene 3. Play the scene 4. Click any of the keyboard but... Read more
[DX11][5.3]Objects in scene view become impossible to select if scene c...
Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more
[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...
How to reproduce: 1) Create a new project. 2) Enable VR. 3) Install the Post Processing package 4) Setup post processing in the scen... Read more
[SceneView] UI no longer renders in the Scene view
Steps to reproduce: 1. Open the attached package (TestUI.unitypackage) 2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateC... Read more
Button position is wrong on fullscreen player which aspect ratio is diff...
Steps to reproduce: 1. Open attached project's scene "BrokenButton". 2. Check how button is highlighted. 3. Build and run project. 4... Read more
High polling rate mice are causing performance issues (windows, editor)
Reproduction steps: 1. Open users attached project (note this project doesn't use the new input system, but the issue manifests in ... Read more
Unwrapper gives different results between platforms
In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more
[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...
Reproduction steps: 1. Open the user's attached "hdrpportalvr-main.zip" project 2. Load the "PlanarReflectionProbBug" scene 3. Enter... Read more
Increased Script Assembly reload time
Reproduction steps: 1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project 2. Open Scripts/AnimalMovement scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes